This week, Roqayah and Kumars are joined by game developer and cofounder of Game Workers Unite Emma Kinema and journalist and game designer Ian Williams for an in-depth discussion of the context and challenges of unionizing workers in the video games industry. The gang begins with Ian’s 2016 article laying out the case for game developers organizing. Ian and Emma describe the exploitative labor practices of major companies and how the uniqueness of the industry compounds the difficulty of organizing. Emma describes the current efforts of Game Workers Unite to create an international network of solidarity and guidance and build a unionized games industry.
Emma and Ian talk about the history of unionization efforts by game workers, refute some common arguments used to dismiss game workers' fights to win power in the workplace, and explain how the conservative leanings of the industry impact organizing campaigns.
Follow Emma on Twitter @EmmaKinema and Ian @brock_toon. You can also follow Game Workers Unite @GameWorkers, and find out how to get involved on their website.
A transcript for this episode will be provided upon request. Please send an email to deleteuracct @ gmail to get a copy sent to you when it is completed.
If you want to support the show and receive access to tons of bonus content, subscribe on our Patreon page for as little as $5 a month. Also, don't forget to subscribe, rate, and review the show on iTunes. We can't do this show without your support!!!